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Category Archives: Tinkering
I’ve always been a fan of Zork. If you’ve been playing games awhile (and I mean a whiiiile) then you probably are too. For those of you who aren’t familiar with it, its the original text adventure game. No graphics. … Continue reading
How do you update an old-school text adventure game to run on a modern smartphone? You teach it to talk. This is an update to an idea I was playing with a few years ago. I ported a Z-Machine interpreter … Continue reading
Maybe this is naïve but can someone explain to me why when astronomers and astrophysicists do their calculation and realize their estimate of the amount of stuff in the universe is off by 95%, they add in a fudge factor … Continue reading